NEW GAME CONCEPT! FIVE NIGHTS TO STOP THE CLOCK!

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(Yay, another new game concept series! This one is also connected to No Mercy in the same universe along with Beach Fever. Hope you enjoy this one! I plan on this to be almost the same length of No Mercy. It's also going to be mostly connected to No Mercy, featuring familiar human characters but not settings or animatronics.)

Five Nights to Stop The Clock:

After the events of No Mercy 4, Stella Chambers who was one of the owners of the warehouse from the third No Mercy game began to work on a brand-new project after she suddenly won a jackpot at a casino during a trip. A pizzeria that would surpass the others. One that is more than a pizzeria but a attraction that would rule time itself...

After much working, the female workers along with some new faces creates a pizzeria known as ''The Land of The Overclocked'', featuring a pizzeria that can allow visitors to visit five different ''time areas''. The time areas is a Wild West setting, a Medieval-ish Fantasy setting, a Futuristic setting, an Apocalyptic Wasteland setting, and the ''Present'' which is the main area. To enter the time areas, you must enter through corridors styled in a huge maze styled as a time machine charged and fueled with a fictional substance known as ''Overclockium''. Even a item on the menu called ''Raw Overclockium'' exists which is merely a chocolate milkshake colored dark-orange with food coloring. Advanced animatronics exist there, existing in their representative time areas. After being required to, the four owners, Stella Chambers, the phone guy, and two currently unknown men hire a new nightguard known as ''Praxton Kevin''. Once the clock starts at 12 AM, the time machine starts... and the animatronics come alive... Now, you have five nights to stop the clock.

(Author's note: I will be leaving out the animatronic behaviors and the cameras as seen in No Mercy because they would require a lot of time to make. If I come back to this series once finished, I will most likely add them.)

ANIMATRONICS:

PRESENT AREA:


CAMERON THE CANINE TIMEKEEPER:

Cameron is one of the main animatronic antagonists of the game. Cameron is a 6-foot-tall, half-steampunk-styled, half-clockwork-styled canine animatronic, loosely being some sort of Alaskan Malamute. He features deep-blue eyes, short blunt white teeth, lanky limbs, and a tall narrow torso. His suit is made out of some sort of metal-plastic mix covered in a thin fuzzy surface being the color of his fur along with featuring pointed ears, short blunt black claws, and a large poofy tail. His hands resemble that of an anthropomorphic set of dog paws while his feet are the same, while he features 5 fingers on each hand and 5 toes on each foot. He wears a dark-maroon-red steampunk-est outfit and wields a dark-maroon-red and golden-yellow cane tipped with a large dark-orange diamond-shaped gem known as his ''Time Staff''.

Cameron's role in the pizzeria is being the ''Time Guide'', the guide of showing off the multiple time areas. His Time Staff is claimed to house an infinite-creating powerhouse of constantly dispersing energy that can only cease when there is Raw Overclockium within 50 feet from his staff. Of course, that's made-up and it's just mere plastic with an LED light used to light the gem on it to signify if a threat is nearby.

FREDERICKA THE FULL MOON WEREWOLF:

Fredericka is one of the main animatronic antagonists of the game. Fredericka is a 7-foot-tall wolf animatronic, styled as some what of an almost traditional werewolf. She features thick, bushy dark-gray fur, large black lips, glowing orange-purple eyes, and an extremely pronounced and almost exaggerated body structure with massive, huge bulky and beefy limbs made to resemble ripped muscles, huge black claws emerging from her hands and feet, a massive bushy tail and mane around the back and sides of her neck, two pointed and sharp ears with the right one featuring two small dark-orange ring piercings, a plump lower-body with two wide hips and a large heart-shaped rear loosely shrouded by her huge tail, and a huge swollen chest that appears to be a mix of large pectoral muscles and a feminine bosom. Her torso is curved and slender, featuring a flat six-pack of abs and the fur on her outer-hips, some of her upper-rear, and groin are slightly overgrown, shrouded part of her lower-body in fur similar to the scraggy and sharp fur on her mane. Similar to Cameron, her hands resemble that of an anthropomorphic set of wolf paws while his feet are the same, while he features 5 fingers on each hand and 5 toes on each foot

Fredericka's role in the pizzeria is being the main villain. She is briefly seen crawling on machines and can only be seen early in the attraction if you have a very sharp and quick eye. Eventually, she will pop out at the end and be revealed by Cameron to be ''The Chrono Disrupter'' who was one of the characters from a now-destroyed time area erased by an Overclocked Explosion, the result of an atomic explosion caused by splitting the atoms of Raw Overclockium, and Fredericka was the only survivor, heavily radiated and polluted by the Overclockium Radiation. Her new goal is to absorb the Overclockium Radiation, which will almost completely cut the cord of the time machine. However, at the end, she is stopped.

BISMUTH CAMERON:

Bismuth Cameron is one of the main animatronic antagonists of the game and is the only one not related to the attraction-styled show. During a planned fight sequence between Cameron and Fredericka, the time machine they were in would malfunction and cause everything to become warped and disfigured, resulting in their suits/outer coatings of their suits to be turned into jagged messes of chrome-like crystal-like shaped gems and rock-like formations. Basically, what happens is that the animatronics are quickly switched out. The sequence was scrapped due to a budget restriction, an implausibility of even switching out 100-200 pound machines with copies within a time span of just a few seconds, and the worry of ecliptic triggers due to the intense flashing. Nicknamed the ''Bismuth'' models due to the similarity to the metal Bismuth, both of them were stored away for further use or even dismantlement to make new animatronics or props. However, they were not used every again. Due to strange malfunctioning, The Bismuth Fredericka model was locked away while the Bismuth Cameron model was left in a back-room.

Bismuth Cameron resembled his non-Bismuth counterpart but with a lack of a staff. Like said before, his body is covered in a jagged mess of chrome-like crystal-like shaped gems and rock-like formations, glowing various colors and heavily resembling the metal Bismuth, which is where he gets his prefix from. Due to years of neglect, he has suffered some damage in some of the jagged crystals on his body to form minor cracks and both of his eyes are strangely both completely black in some cases. However, he doesn't lack his eyes and is not blind when his eyes are black.

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WILD WEST AREA:

CAESAR THE COYOTE:

Caesar The Coyote is one of the animatronics from the Wild West Area and is a protagonist of the area. Caesar is a 5'10-foot-tall anthropomorphic coyote animatronic. He features hot-red-orange eyes, thin dark-golden and white fur, pointed ears, 5 fingers on each hand, 5 toes on each foot, small dark-gray blunt claws, a protruding muzzle, and a small scar on the left side of his chest. The scar is fake, being just designed on his fur. According to the attraction, he is the iron-pride partner of Henry.

HENRY HAYSEED THE HORSE:

Henry Hayseed The Horse is one of the animatronics from the Wild West Area and is a ''good guy''.

Hayseed The Horse is one of the animatronics from the Wild West Area and is a protagonist of the area. Henry Hayseed is a 5'10-foot-tall anthropomorphic horse animatronic. He features coldsteel-blue-gray eyes, thin dark-brown fur that has a glazed shine to it, pointed ears, 5 fingers on each hand, hooves for feet, a head of slick-back black hair, a protruding muzzle, and a small scar on his shoulder. The scar is fake, being just designed on his fur. According to the attraction, he is the sheriff.

ELROY THE ELK:

Elroy The Elk is one of the animatronics from the Wild West Area and is an antagonist of the area. Elroy is a 5'9-foot-tall anthropomorphic elk animatronic. He features sinister-green eyes, thin brown and black fur, pointed ears, 5 fingers on each hand, 5 toes on each foot, two small elk antlers, a protruding muzzle, and a small scar on the left side of his waist. The scar is fake, being just designed on his fur. According to the attraction, he is the antagonist and arch-nemesis of Henry.

HARVEY THE HARE:

Harvey The Hare is one of the animatronics from the Wild West Area and is an antagonist of the area. Harvey is a 5'11-foot-tall anthropomorphic hare animatronic. He features glazed-maroon eyes, bushy white fur with a slight bright-gray hue to it, pointed ears, 5 fingers on each hand, 5 toes on each foot, a small black nose and stubby tail, and a small scar on the outer-side of his left fo rearm. The scar is fake, being just designed on his fur. According to the attraction, he is the dull-witted antagonist who always has the right idea somehow but is always ''disproved'' by Elroy.

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MEDIEVAL-EST FANTASY AREA:

SUGEOSSYS THE SLITHERING:

Sugeossys, nicknamed Suge, is one of the animatronics from the Fantasy Area and is an antagonist of the area. Suge is a 6'6-foot-tall anthropomorphic leech animatronic. She features piercing-purple eyes, slimy and shiny black skin that has the appearance of latex, a huge voluptuous figure with slight cleavage that appears melted, giving it a fused appearance, a human-shaped est head with a head of medusa-like hair that is intead a mass of fat slithering leeches, a pointed chin and protruding cheek-bones with a face of no nose but two wide slits for nostrils and a mouth surrounded with fat black lips and filled with razor-sharp dark-purple teeth, 5 fingers on each hand tipped with poisonous black fingernail-like claws, a huge slithering tail for a lower-body but with a thick upper-tail to resemble large thighs and hips, a partially visible rear, and a little bit of muscle with some in her neck, arms, waist, and tail. According to the attraction, Suge is a sinister villain that can hypnotize victims with a rhythmical pattern she does with her hair tendrils. Once hypnotized, some of the leeches in her hair fall out but are quickly replaced. These leeches soon crawl on the victim, melt over it, and within 10 minutes, the victim will be transformed into a doppelganger of Suge.

MAGMASSICA THE QUEEN OF MAGMA:

Magmassica, nicknamed Maggie or Magmass, is one of the animatronics from the Fantasy Area and is an antagonist of the area. Magmass is a 6'6-foot-tall anthropomorphic humanoid animatronic with some reptilian characteristics. She features ignited-crimson-red eyes, a dark-red suit that seems to radiate off heat, a huge voluptuous figure with otherworldly hips, a painted-on ''dress'' that is made out of hardened magma and black bolted steel that features LED lights that glow orange within cracks of her dress that drapes over her feminine figure, a face that features a medium-length neck, glowing dark-orange hair braided into a thick ponytail, a mouth of sharp canine teeth and two bulging fangs, and a chiseled jawline, 5 fingers on each hand tipped with pointed dark-red fingernails, 5 toes on each foot tipped with pointed dark-red toenails, a tiara of hardened magma and black steel mantled over her forehead, and some muscle resembling that of Suge but more prominent in her legs and upper-torso. Unlike Suge, she features a pair of legs with a more noticeably rear. According to the attraction, she is a pretty awful antagonist similar to Suge. Instead of transforming her victims into duplicates of her, she instead likes to torture them through heat-related objects such as forcing them to make contact with a blazing object. However, Magmass has a huge soft spot you can find.

DIVO INFERNO THE DRAGONNESS:

Divo Inferno The Dragonness is one of the animatronics from the Fantasy Area and is an antagonist of the area. Divo is a 6'8-foot-tall anthropomorphic dragon animatronic. She features burning-dark-blue eyes, a scaly suit colored light-blue with dark-blue highlights such as her chest, abs, and the inner-sides of her limbs and neck, a huge voluptuous figure similar to Magmass but instead of massive hips, she features more bust, the remains of her original clothing, being shreds of a black outfit clinging to her chest and pelvis, a feminine face with a protruding muzzle, sharp white teeth, a head of darkened blue hair once light, multiple rows of white horns running down her head with one in the middle, two on the side, and two across the sides of her head with one on each temple, two large fins for ears to somewhat resemble that of a water dragon, and two rounded nostrils, 5 fingers on each hand tipped with pointed dark-blue claws, 5 toes on each foot tipped with pointed dark-blue claws, a large pair of wings and a broad tail, and some muscle in her form. The muscle is not intense, being mostly just thick muscle tone and not hard or tough but a bit more than the other two. According to the attraction, she was once the princess of the area who was captured by Suge and Magmass and transformed into Divo through dark magic. She is labeled more as an anti-hero as she still remembers her prince and the love of her life, Vozz Fangbite.

VOZZ FANGBITE THE VIPER WARRIOR:

Vozz Fangbite The Viper Warrior is one of the animatronics from the Fantasy Area and is the only protagonist of the area. Vozz is a 6'8-foot-tall anthropomorphic viper animatronic. He features bright-green eyes, a scaly suit colored dark-green and dark-yellow highlights such as his chest, abs, and the outer-sides of his limbs and neck, a buff lanky figure, a gristly male face with a protruding muzzle, sharp white teeth, and rounded nostrils, a head of scaly dark-green hair that reaches his upper-half of the back of his neck, a medium-length neck, 5 fingers on each hand, 5 toes on each foot, a long scaly tail with the underside of it dark-yellow, and some muscle in his form similar to Divo. According to the attraction, he is the protagonist and the original king who's love was transformed into a beast and is forced to fight her now corrupted wife and the two monsters that turned into what she is now.

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FUTURISTIC AREA:

AEVANGELINA THE ANDROID DJ:

Aevangelina, nicknamed Aev, The Android DJ is one of the animatronics from the Futuristic Area and is a protagonist. Aev is a 7'0-foot-tall anthropomorphic humanoid-est android-styled animatronic. Her entire face is merely that of a series of LED lights on a monitor that makes numerous pixelated face shapes in various colors that represent her moods (e.x. white is neutral, red is anger, blue is sadness/guilt, green is jealously/envy, yellow is fear, purple is happiness/excitement, orange is unease/suspicious/tensed or even mischievous, black is insane or enraged, pink is love/seduction, brown is confusion, gray is shyness, a fusion of any of the colors are mixed emotions, and a lack of color is being deactivated), a face being merely two ears that are sometimes covered with a pixelated visor, a mouth with two oversized shiny lips, and two mere slit-like lines for nostrils, two pointed ears on the top of her head meant to resemble cute car ears, a suit with a shiny metallic white texture and a black carbon fiber texture, a figure that features some feminine features but not an immense amount with some bust and pretty decently large hip width and large size, the appearance of metallic stockings on her legs and upper-arm-length opera gloves on her arms, 5 fingers on each hand tipped with multi-colored fingernails, large boot-like shaped feet with the front of them resembling metal wedges, and wide limb segments. According to the attraction, she is a beatbusting DJ that brings the funk and drops the beat. According to the fans, she's up there as one of their favorites.

WENDY THE WARFARE WOLF:

Wendy The Warfare Wolf is one of the animatronics from the Futuristic Area and is an antagonist.

Wendy The Warfare Wolf is one of the animatronics from the Futuristic Area and is an antagonist. Wendy is a 6'8-foot-tall anthropomorphic wolf animatronic. She features an neon-orange left eye and a deep-blue right eye, a suit with white fur covered in splotches of purple to resemble paintball splatters, a narrow but feminine figure, a feminine but threatening face with a protruding muzzle, sharp white teeth with some of them being purple, and a small black nose, 5 fingers on each hand tipped with dark-purple fingernails, 5 toes on each foot tipped with dark-purple toenails, a short but wide fluffy tail that lacks the purple splotches, and thick limbs. According to the attraction, she is a combat-obsessed antagonist but is more of an anti-hero in some situtations.

PYDOG THE PANGOLIN:

Pydog The Pangolin is one of the animatronics from the Futuristic Area and is a protagonist. Pydog is a 6'6-foot-tall anthropomorphic black-bellied pangolin animatronic that slightly resembles an armadillo. He features dark-gray eyes, a suit completely covered with brown rough skin and brown shell-like plating, a stocky figure, an almost-blank face with a protruding muzzle, wide eye-spacing, a seemingly lack of teeth like a real pangolin but features teeth on his endoskeleton jaws, and a small black nose, 5 fingers on each hand, 5 toes on each foot, a long plated tail, and thick limbs. According to the attraction, he's one of Aev's biggest fans and likes to help her out.

SYLAS THE SCORPION:

Sylas The Scorpion is one of the animatronics from the Futuristic Area and is an antagonist. Sylas is a 7'0-foot-tall anthropomorphic scorpion animatronic. He features black beady eyes with gray pupils, a pitch-black suit that resembles the suit from Suge only less than shiny in appearance, a tall and lanky figure, a threatening face with a fanged mouth, two large pincers on his cheeks, and a set of small but pointed razor-sharp teeth, 5 fingers on each hand, 5 toes on each foot, a huge tail pointed with a large pointed barb, and a bit of a muscle build and thick limbs. According to the attraction, he hates the music Aev produces and wants to stop it completely even if it includes eliminating her.

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WASTELAND AREA:

ANTLERRACK THE ANNIHILATOR: (Deer Animatronic)

Antlerrack The Annihilator who is a deer animatronic is one of the animatronics from the Wasteland Area and is considered an antagonist as she is evil. Antlerrack is a 8'0-foot-tall anthropomorphic deer animatronic. She features vein-filled velvet-red eyes complete with large velvet-red eyelashes, a suit completely covered with thick dark-brown fur with the inner-sides of her neck, chest, stomach, and legs colored white with random white spots on the backside of her and some patches of the fur torn off to reveal pink flesh with some painted-on veins, a towering and almost inhumanely shaped figure with a massively-bloated hourglass body with a grossly enlarged chest, a threatening face with a mouth of razor-sharp dark-yellow teeth lined with large fat velvet-red lips that are rather flat, two large darkly-colored deer antlers emerging from her head a small black nose with flared nostrils, 5 fingers on each hand tipped with large black claws, 5 toes on each foot tipped with large black claws, a small fluffy and pointed tail, a large deer skull that appears to be plastic mounted over her chest with a ribcage-like structure keeping it hooked on it with its antlers bent down and curled around her massive chest, and some muscle in her build. She wears a large black robe that is ripped near the end that drapes over the backside of her body while a ragged black undergarment and tube top-like bikini covers her chest, pelvis, and a bit of her upper-thighs. According to the attraction, she was infected by a virus that infected her mind and turned her into one of Ripstick's henchmen... eh, henchwomen.

RIPSTICK THE QUEEN RAVAGER: (Humanoid Animatronic?)

Ripstick The Queen Ravager who is a humanoid animatronic is one of the animatronics from the Wasteland Area and is considered an antagonist as she is evil. Ripstick is a 9'0-foot-tall anthropomorphic humanoid animatronic. She features four large vein-filled dark-orange eyes complete with large dark-red eyelashes, a suit that is a solid shiny dark-red to resemble exposed flesh with some faint painted-on veins visible, a figure that is even bigger than that of Antlerrack's curves and even taller, a threatening and horrific face that almost resembles skin and flesh stretched over an animal skull having a pointed muzzle filled with numerous razor-sharp dark-red teeth and having bulging dark-red lips, one large left eye, three smaller three eyes in an upside-down triangle shape, two large horn-like spikes emerging from the back of her head, and a pair of slit-like nostrils that appear jagged, 5 fingers on each hand tipped with large slightly-curled dark-red claws, 5 toes on each foot tipped with large slightly-curled dark-red claws, numerous bits of scrap metal actually submerged in her body including bits of rusted metal, and more muscle in her build that Antlerrack with slightly-longer arms. She wears a black loincloth-like undergarment that is made out of ragged cloth stitched-together along with a top being the same that is somehow covering a majority of her huge chest and if you were remove the outfit, you would see her pelvis is merely just dark-red with the vein textures. According to the attraction, she is Patient #0 of the virus that infected her and engulfed some much of it, she lost pretty much all of her original humanity but kept a reasonably large chunk of her sanity. She is the ruler of the wasteland.

STUNGSLASH THE SILENCER: (Hornet Animatronic)

Stungslash The Silencer who is a hornet animatronic is one of the animatronics from the Wasteland Area and is considered an antagonist as he is evil. Stungslash is a 8'8-foot-tall anthropomorphic hornet animatronic. He features two large beady black eyes that resemble a hornet's eyes, a suit that resembles that of Sylas' only with slightly-faded dark-yellow stripes on it complete with the faint vein textures like on the other Wasteland animatronics, some rather wide hips and a skinny waist despite his gender, probably the least threatening face with four large mandibles and a labium for a lower jaw, that is a fused mouthpart that forms the floor of the mouth of an insect, and two large black antennas, 5 fingers on each hand that resemble enlarged insectoid legs, 5 toes on each foot that resemble enlarged insectoid legs, two large hornet-like wings, a large hornet-like abdomen tipped with a large black sharp stinger, and some muscle in his build. According to the attraction, he's a victim of the virus and is a lower-class henchmen of Ripstick. He managed to keep the most of his sanity and due to this, he is the smartest one of the group.

NERVECURVE THE NEUTRALIZER: (Newt Animatronic)

Nervecurve The Neutralizer who is a newt animatronic is one of the animatronics from the Wasteland Area and is considered an antagonist as she is evil. Nervecurve is a 8'10-foot-tall anthropomorphic newt animatronic. She features two vein-filled dark-purple eyes complete with large light-purple eyelashes, a suit that is similar to Suge's only colored more of a very-dark-blue-purple hue with numerous jagged and splattered neon-pink stripes on her suit complete with the faint vein texture like on the other Wasteland animatronics, a huge curvy body structure similar to Antlerrack but instead having a bit less of her chest and instead having that removed mass put in her rear and hips, a threatening face with a protruding muzzle, a mouth of razor-sharp dark-yellow teeth lined with small but bulging hot-pink lips, 5 fingers on each hand tipped with large hot-pink claws, 5 toes on each foot tipped with large hot-pink claws, glowing hot-pink nerve-like veins bulging on her body with the exclusion of her head that are not connected to allow joint separation, a large whip-like tail, and some muscle in her build. According to the attraction, she's similar to Antlerrack, being a beefy henchmen of Ripstick who was tarnished by the virus.

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Mechanics:
Camera System: The camera system is used to view the animatronics and can be used via the laptop.
Vent System: The vent system is a separate way of the animatronics managing to get to you.
Vent Cagers: Vent Cagers is a program on the Laptop used to lock animatronics in a vent to stun them or keep them from getting to you.
Laptop: The laptop is used to view the cameras and activate the other mechanics.
Doors: There are three doors in your room, one on the left, one on the right, and one at the end of your office.
Abrupt Shutdown: Abrupt Shutdown is a program that will abruptly and briefly shut down any animatronics located in a certain room. It will take a big chunk of power when used and will slowly drain when being used.
Power Meter: The Power Meter is a meter from 0-200% and will be drained when using certain mechanics such as the Vent Cagers, Doors, and the Abrupt Shutdown.
Power Recharger: The Power Recharger is a device located on the Laptop used to rapidly recharge power being 1-2% power every click.
Time Machine: The Time Machine can be started up to distract Cameron, Fredericka, and any other animatronics near it.
Time Cruiser: Using a button on the Time Machine, you can speed up the night. The downside is that the animatronics are obviously faster and power drains faster.

Nights:
Night 1: Cameron and Fredericka are active with a chance of Bismuth Cameron being able to appear. Every night, his chance of appearing increases by 10%. Aggression levels are very low.
Night 2: Caesar, Henry Hayseed, Elroy, and Harvey are active. Aggression levels are low.
Night 3: Suge, Magmass, Divo, and Vozz are active. Aggression levels are medium.
Night 4: Aev, Wendy, Pydog, and Sylas are active. Aggression levels are high.
Night 5: Antlerrack, Ripstick, Stungslash, and Nervecurve are active. Aggression levels are very high.
Night 6: No new characters are active. Aggression levels are super high.
Night 7: Any of the animatronics can be enabled and disabled. Aggression levels can be changed from 0 to 25.

Cutscenes:
I decided not to include cutscenes since I wanted to finish up with the first game and start the story. Cutscenes will appear in the second game and if I change my mind, I will come back and add cutscenes to this.

Cheats:
Unlimited Power: (The power will now never degrade, meaning the mechanics can be used with unlimited use.)
Animatronic Locations: (The location of the animatronics will be shown on the camera map and you will also see them in the vents.)
Abrupt Shutdown Supreme: (The Abrupt Shutdown is much more powerful and can be used on 3 cameras. It does take a bit more power though.)
Power Recharger Supreme: (The Power Recharger is much more effective, recharging 5-10% power every click. Sometimes on rare instances, it can be 15-25% every click.)
Time Cruiser Supreme: (The Time Cruiser is much more effective, making the night go faster but the animatronics and power usage will go faster. However, you will now also move faster as well.)
Recommend more cheats and I'll add them.

Easter Eggs:
Will be added soon. Suggest anything if you want to.

(Author's note: Hope you guys like this series! It's going to be hard when there's already over 20 animatronics but I'm adjustable. Be hyped for Five Nights to Stop The Clock 2: Out of Time!)
© 2017 - 2024 xXxMLGFNAFxXx
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Caelywobbles234's avatar
Sounds amazing, dude! This is such a unique game concept! :D
(Also, I think you might've forgotten the Prehistoric Area you mentioned in the Story section xD)